![]() Encourage students to stand back to back with a different student.Īssessment takes place as the teacher walks around and awards popsicle sticks for the proper form. Ask students to scatter targets and find a new hoop (give them a 10-second count). The activity stops when all the targets are retrieved or the music stops.Ĭollect sticks for another round. During the activity, the teacher walks around and awards students with a popsicle stick when (s)he observes proper form. If no target is tickled, (s)he retrieves only the spider ball. (10+ Physical Education Lesson Plan Examples and Templates Download Now) 1b. If the spider ball tickles the target, the student safely runs to retrieve both the target and the spider ball and brings them back to his/her home hoop. The students will be trained to complete the objective of Students will understand the fundamental keys of underhand and overhand throwing mechanics, identifying targets, and moving safely in personal space. When the music starts, students recite "tick tock goes the clock" as they demonstrate proper form for a one-handed underhand throw/roll by throwing the spider ball at any target. Assign two students to each hoop, standing back to back, and ask them to hold a spider ball. (If you do not have plicker magnets they can still do this activity and just switch out their type of equipment when they want.) Game continues until time is up or if one team has "no more" bean bags.Scatter 10-12 hoops and the targets (bean bags, deck rings, polyspots, etc.)around the gymnasium. Students have 10-12 minutes to see how many different balls they can catch while using the plicker magnets to track their progress. Partners will then go and exchange their equipment for a new type ball and try and throw and catch 10 more and repeat the process of grabbing a bean bag from their teams basket and running it to the opposite teams basket. Once they throw and catch 10 balls with their partner (does not have to be in a row) they run to their teams basket and grab one bean bag (each) and run it to the other teams basket on the other side of the gym. When the music starts student's begin to overhand throw with their partner. instructions, warm-up, lesson, cool-down):ĭivide students in to two. Benefits/Explanation/Real-World Connection: Activities (i.e. You will need to explain how they will self assess with their partner with their plicker magnets. ![]() Must have previously taught overhand throw and catching skill cues. _X_ YES _NO Instructional Plan: Anticipatory Set/Pre-Activity: Green baskets will have different types of balls in them for students to choose from. Screen_Shot_at_2.16.18_PM.png Description of equipment set up:Ĭones are to divide the class in two teams.īlue baskets will have bean bags in them. This entire lesson is designed for 50 minute class. Plicker magnets Time Required for Lesson: (A) Teacher Planning: Equipment/Materials Needed: PE.5.1.3.d Catches a struck ball at all levels (e.g., overhand and underhand) in a non-dynamic environment. PE.5.1.3.b Throws overhand with accuracy in small-sided games. PE.4.1.3.e Catches a thrown ball at various levels (e.g., overhand and underhand) using a mature pattern in a non-dynamic environment. PE.4.1.3.c Throws to a partner or target with accuracy at a designated distance. PE.4.1.3.b Throws overhand using a mature pattern in a non-dynamic environment. PE.3.1.3.d Catches a tossed ball from a partner demonstrating 4 of 5 critical elements. PE.3.1.3.b Demonstrates 3 of 5 critical elements of an overhand throw in a non-dynamic environment for distance and/or force. Students will demonstrate correct skill cues for Students will be challenged to see how many different types of balls they can throw and catch 10 times with a Students can self assess their progress or teacher can assess skill cues during the activity No More. This is a lesson designed for overhand and catching skills.
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